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Legal Document

Privacy
Policy

Every third party we let near you, named. If a tool sets a cookie, it's listed here — not filed under “analytics” and hoped past you.

Last updated July 2026 · Screwcap Games, LLC · Wisconsin

§ 01

Who This Covers

This Policy explains how Screwcap Games, LLC, a Wisconsin limited liability company (“Screwcap,” “we,” “us”), handles data across the portal at screwcap.games and the games TheChair, Gold Digger, Sutda, Sister Wendy's Dominoes and DTTAU — together, the “Services.”

Individual games may publish their own privacy pages with more detail about that game specifically. Where a game's page is more specific, it governs for that game. Where it's silent, this one applies. It should not be possible for the two to contradict each other, and if you find a place where they do, tell us and we'll fix the document rather than argue about it.

The short version: most of our games store everything in your own browser and never send us anything. The exceptions are named below, individually, by product.

§ 02

Data We Collect

Grouped by why it exists rather than by how it sounds.

  • Game state (all games): Progress, settings, statistics and any premium unlock you own, stored in your browser's localStorage on your device. It is not transmitted to us. Clearing your browser data deletes it, permanently, including unlocks — so keep your purchase receipt.
  • Account data (DTTAU only): If you sign in with Google, we receive your email address and basic profile (name, avatar). We never receive your Google password and we never post anything on your behalf.
  • Synced content (DTTAU only): The activities you log, stored in our database so the app works across your devices. Yours, not ours.
  • Imported content (DTTAU only): If you connect Strava or a similar service, we import only the activity data you authorise. Disconnecting stops further import.
  • Email: If you join the house list or use a contact form, we get your email address and whatever you typed. Handled by Formspree.
  • Purchase confirmations: When you buy something we are told that a valid purchase exists, and receive a licence key. We never see your card.
  • Technical and usage data: Page views, rough traffic patterns, and — via the cookie-setting tools in § 04 — browser-level measurement of how you arrived and what you did.

We do not collect biometric data, we do not use your gameplay to train AI models, and we do not ask for your real name. The AI opponents were trained on self-play, not on you.

§ 03

How We Use It, And Why We're Allowed To

We use the above to run the Services, remember your progress and purchases, answer you when you write to us, understand whether anyone is actually playing, measure whether our own marketing works, and keep the whole thing from falling over.

Where the UK/EU GDPR applies to you, our lawful bases are: contract (giving you the game and the purchase you paid for), legitimate interests (basic security, aggregate analytics, and defending ourselves if someone tries something), consent (non-essential cookies and marketing email, which you can withdraw at any time), and legal obligation (tax and accounting records for sales).

We do not make automated decisions that produce legal or similarly significant effects about you. Sister Wendy's opinion of your tile choice is not such a decision, however strongly she words it.

§ 04

Cookies & Third-Party Tools — The Full List

This is the section most policies are vague about, so here is ours in full. If a tool is running on our Services, it is named here.

  • Plausible — aggregate traffic analytics. Cookieless, no cross-site tracking, no personal profiles. Runs on every property. Their data policy.
  • Google Analytics — sets cookies and measures at the level of an individual browser. Currently on the portal, Sister Wendy's Dominoes, Sutda and DTTAU.
  • Google Tag Manager — a container that loads some of the tags below (currently on the portal). It is the delivery mechanism, not a tracker itself, but it is how the Meta and TikTok pixels reach the page, so we name it rather than hide the trackers behind it.
  • Meta (Facebook) pixel — a third-party advertising tracker. It tells us whether an ad we paid for actually sent anyone here. Currently on the portal (via Tag Manager) and on Sister Wendy's Dominoes, Sutda and DTTAU.
  • TikTok pixel — the same kind of advertising-measurement tracker as Meta's, for campaigns run on TikTok. Loaded through Tag Manager on the portal. Sets its own cookies under TikTok's policy, not ours.
  • Google AdSense — serves the ads on free tiers. Sets its own cookies and may personalise what it shows you under Google's policies, not ours. Currently on Sister Wendy's Dominoes only. Ads appear on menus and end screens — never during play. Buying the ad-free upgrade removes them.
  • Gumroad — payments and licence verification, as merchant of record.
  • Formspree — email and contact form delivery.
  • Vercel — hosting and content delivery. Processes request logs as part of serving the page.
  • Supabase — the database behind DTTAU accounts and sync.

This list is not fixed forever.As the studio grows we will add, swap or drop vendors — a different ad network, a new payment processor, an email platform, another campaign-measurement pixel. When that happens we will update this section and the date at the top so the page always names what is actually running. What we will not do is quietly widen the meaning of the word “analytics” to smuggle in something new, or add a category of tracking we have promised in § 05 never to do.

Turning it off: Google's Ad Settings, Meta's ad preferences, TikTok's settings, or any decent content blocker. Blocking all of the above still leaves every game fully playable. We are not going to sulk about it, and we are certainly not going to nag you with a modal every visit.

§ 4b

Paying Means Less of the Above

The trackers and ads in § 04 are how a free game pays for itself. When you buy a premium tier — the ad-free upgrade on a game, or a DTTAU annual or lifetime plan — you are paying for that game's running costs directly, so we lean on the free-tier machinery less.

  • The ads come out. On any game where a purchase is the ad-free upgrade, buying it removes Google AdSense and every cookie it sets. Fewer third-party scripts is also simply less to download — the page loads lighter and quicker.
  • Faster, cleaner sessions. No ad units means no ad auctions running in the background while you play. That is the performance difference you feel.
  • We keep supporter tracking to the minimum. Our aim is that a paying supporter carries no more than the measurement genuinely needed to run the service and honour the purchase. As we build the per-account plumbing to suppress marketing pixels for signed-in premium players, this section will say so specifically rather than in principle.

Put plainly: the free tier is ad-supported and more heavily measured; paying makes your experience lighter, faster and less tracked. It is the honest trade, in both directions.

§ 05

Who We Share It With

The processors listed in § 04, each doing the one job described, and nobody else — except in the boring, legally unavoidable cases: if the law compels us, if we need to defend a legal claim, or if the studio is ever sold or merged, in which case the buyer inherits this Policy and you get told.

What we will never do
We do not sell, rent, lease or trade your personal information. We do not build or broker profiles of you as a product. We do not track you across unrelated websites for our own purposes. There is no second, quieter business model behind this one.

§ 06

Where It Goes

We are a Wisconsin company, and our vendors are mostly American, so if you are outside the United States your data will be processed there. US law does not offer the same protections as UK/EU law. Where required, our vendors rely on Standard Contractual Clauses or an equivalent transfer mechanism; each publishes their own terms.

§ 07

How Long We Keep It

  • Local game data: Until you clear your browser. We cannot delete it for you — we cannot reach it.
  • Account and synced data (DTTAU): While the account is active. Ask us to delete it and we will, then it lingers briefly in encrypted backups before rotating out.
  • Email list: Until you unsubscribe.
  • Purchase records: As long as tax and accounting law requires, which is longer than we would otherwise bother with.
  • Analytics: Aggregate and retained per each provider's standard schedule.

§ 08

Your Rights

Wherever you live, you can ask us to show you what we hold, correct it, delete it, or hand it over in a portable format. If you are in the UK/EU you can also object to or restrict processing, and withdraw consent at any time. If you are in California, you have the CCPA/CPRA rights to know, delete, correct and opt out of “sale” or “sharing” — we do not sell your data, but the advertising cookies in § 04 can meet the CCPA's broad definition of “sharing,” and the opt-out links above are how you switch that off.

Email play@screwcapholdings.com. We will not charge you, we will not demand ID theatre for a simple deletion, and we will not retaliate by degrading the Services. UK/EU users may also complain to their local supervisory authority, though we would rather you gave us the chance to fix it first.

§ 09

Children

The Services are not directed at children under 13 and we do not knowingly collect their data. If you believe a child has provided us with personal information, email us and we will delete it. Some games carry advertising and are better suited to a general adult audience regardless of what the law strictly requires.

§ 10

Security

Traffic is encrypted in transit. Account credentials are handled by Google's sign-in, so we never hold a password. Database access keys are held server-side and never shipped to your browser. No system is perfect, and anyone who tells you theirs is should be treated with suspicion — but if we ever suffer a breach affecting your data, we will tell you rather than issue a statement about how much we value your privacy.

§ 11

Changes & Contact

We will update this Policy as the Services change, and the date at the top will move. Material changes get a notice on the site rather than a silent edit.

Questions, requests, or corrections: play@screwcapholdings.com. A real person reads it.

Why any of this exists: ads and premium unlocks pay for domains, hosting, GPU time and the odd commissioned illustration. The honest target is a drink at the end of the day, not a yacht in St Tropez. If the yacht ever materialises, you will be able to tell, because this page will have got much longer and much worse.

See also our Terms & Conditions.